Creative Assembly have built in some limits to the games, meaning that modders can not have more than x amount of factions or y amount of units. Limits for Medieval II: Total War appear to be similar to Rome: Total War though some are slightly raised. See also Hardcoded Limits in RTW which may also apply unless a higher value is mentioned here.
- 2Text Files
General Hard Coded Limits for M2TW
Medieval 2: Total War Traits Guide -by Salisian (So I didn't want to make an ascii macro. Sue me.) Table of Contents: - If you want information on a specific trait, it will be a lot easier to just search for it by the name that appears under your character/agent's portrait. This page contains Medieval 2: Total War cheats list for PC version. Now we have 10 cheats in our list, which includes 9 cheats codes, 1 unlockable. We hope information that you'll find at this page help you in playing Medieval 2: Total War on PC platform.
The trait list's shows the trait name, maximum level for each trait and attribute changes for the maximum level of that trait. Play about with the level some act differently at different levels for instance 'Drink 1' is a bonus wheres 'Drink 6' is a huge disadvantage. Official site of Europa Barbarorum, mod for Rome:Total War. The Traits and Ancillaries system for Europa Barbarorum attempts to increase the level of. This generated documentation in HTML format, lists almost every Trait, Ancillary. Medieval 2 Total War Traits And Ancillaries List Of BooksMedieval 2. Medieval 2 Total War Traits And Ancillaries List Pdf This is a list of the various ancillaries (retinue members) that can be added with the giveancillary command. This code requires you to have the character that you wish to modify selected, as well.
- Max number of crusades at once: 1
- Max number of cultures: 7
- Max number of religions: 10
- Max character name length: 42 (disputed)
- Max number of character types in descr_character.txt: 12 (already in use) - abilities are also hard-coded to type
- Max ancillaries per general: 8
- Max number of units for a faction available in custom battle selection screen: 200
Text Files
export_descr_unit.txt
- Max Unit Entries: 500
- Attack Delay (stat_pri): 1 to 100 see here
descr_mount.txt
- Max mount types: 99
descr_sm_projectiles
Medieval 2 Total War Traits And Ancillaries List

- Max no of exploding_[name]_shot entries: 9 see here
descr_sm_resources.txt
Medieval 2 Total War Traits And Ancillaries List Game
- Max: 26
descr_sm_factions.txt
- Min: ?
- Max: 31
export_descr_buildings.txt
Medieval 2 Total War Traits And Ancillaries List Free
- Maximum number of buildings per tree: 9.
- Maximum number of building trees: 128.
- Hidden_resources list Min: 2 Max: 64
export_descr_character_traits.txt
- Max Affects per Trigger: 10
- Max Levels per character type: 9 (0 to 8)
Medieval 2 Total War Assassin Ancillary List
Campaign Map

- Max number of regions: 200 (Including number of sea regions)
- Max size of map_regions: 510x510 pixels
- Max size of map_climates: 1021x1021 pixels
- Max size of map_heights: 1021x1021 pixels
- Max size of map_ground_types: 1021x1021 pixels
- Max size of map_roughness: 1020x1020 pixels
- Max size of map_features: 510x510 pixels
- Max size of map_trade_routes: 510x510 pixels
Battle Map
- Max size .worldterrain and .worldvegetation: around 501 rows/columns, see here
- Max no of vegetation models per group (vegetation.db): 4
Medieval 2 Total War Traits And Ancillaries List Pdf
Interface
- tga pages sizes (data/ui/'culture folder'/interface) : 510 x 510